Help

Controls

Tap the left or right half of the screen to move a flipper. Pull down in the bottom right corner and release to launch the ball. Shake your phone or use the button to nudge the table.

Flippers: left and right Shift, Z and /, arrow keys. Plunger: Space or Down arrow. Nudge: X, C, V. Pause: Esc or P.

Rules

You have 3 balls. Score by hitting bumpers, targets and the ramp. A ball is lost when it falls between the flippers. Nudging too hard ends in a tilt.

Power-ups

Multiball
Lock 3 balls to start it: 5 balls play at once, and none is lost for the first 10 s.
Ball Save
At the start of every ball, walls close the gap between the flippers and both side exits for 15 s or one save.
Multiplier
Hit the ramp outside Multiball: points count ×2 for 30 s, and another ramp shot in that time raises it up to ×3.
Big Flippers
Roll the ball through both inner lanes beside the flippers: the flippers are longer for 20 s.
Slow Motion
Every 5 passes through the spinner, in turn with Magnet: the game runs at half speed for 5 s.
Magnet
Every 5 passes through the spinner, in turn with Slow Motion: a magnet above a flipper catches the ball and holds it while you hold that flipper; 3 catches or 20 s.
Extra Ball
Knock down the whole B-L-U-E-! target bank: one more ball (1 per game), and the ball bonus multiplier goes up by one, up to ×5.
Kickback
Hit the target beside the left side exit to arm it: the next ball that falls down that exit is shot back into play.
Ball Lock
Shoot the ball into the lock hole: it stays there and a new ball comes from the plunger; 3 locked balls start Multiball.
Jackpot
Hit the ramp during Multiball: the jackpot starts at 5 000 points and grows by 250 with every bumper hit.
Fireball
Clear the target bank while the multiplier is lit: for 10 s the ball smashes through the targets, each worth ×2 points.
Ghost Ball
Roll over all three top lanes: for 6 s the ball passes through the bumpers.
Mini Ball
Every 10 passes through the spinner: for 15 s the ball is smaller and lighter, and every hit is worth ×1.5 points.
Skill Shot
Launch the ball straight into the lit top lane: 2 500 points, once per ball.
Tilt
A nudge within 1.5 s of the previous one is a warning; after 2 warnings the flippers stop until the ball is lost, and its bonus is lost too.

Contact: support@flipper.bluewithgreen.eu · Privacy policy · Version 1.0.0 (639e81c)